FANDOM


LocoRoco Pekerone.png
"PEKERE-TESHI!!!"


Oh no! This article is a stub!

It can be improved in areas such as grammar, style, wiki-formatting, spelling and expanding.

Help the LocoRoco Wiki and Pekeroné by editing this article!


These are a list of parts from the original LocoRoco game. Players can add items to the Loco House or the Loco Editor mini-game with this list from the first LocoRoco game. There are 144 parts overall (156 if you count the Loco Editor Parts).

Main Parts List

Main Parts List 1

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#001 Basic Land (Small)

These are the mundane parts which you use to shape your machine in the way you want. They are not particularly interesting by themselves, but are quite essential in most designs. They are just land, but they can be used in any number of ways, for any number of things.

In practice, they are more often rotated (with the L/R buttons) than not: even the sample house you get at the start has #001 rotated.

#002 Basic Land (Medium) These are the mundane parts which you use to shape your machine in the way you want. They are not particularly interesting by themselves, but are quite essential in most designs. They are just land, but they can be used in any number of ways, for any number of things.
#003 Basic Land (Long) These are the mundane parts which you use to shape your machine in the way you want. They are not particularly interesting by themselves, but are quite essential in most designs. They are just land, but they can be used in any number of ways, for any number of things.
#004 Triangle
#005 Small Circle These parts are often used to create branches: their top surfaces conveniently divide the flow of LocoRoco into two.  Although you can have better "space efficiency" by using a basic land (with steep rotation) to split the path, these large parts look more fancy.
#006 Big Circle These parts are often used to create branches: their top surfaces conveniently divide the flow of LocoRoco into two.  Although you can have better "space efficiency" by using a basic land (with steep rotation) to split the path, these large parts look more fancy.
#007 Funnel ★★ The funnel is used for channeling the LocoRoco into a narrow flow. You can use it to collect LocoRoco scattered by a bumper, for example.
#008 Basin This can catch LocoRoco and keep them there for a while before they wander away.
#009 Staircase

This is a more fancy way than the #003 to guide LocoRoco down a slope.

LocoRoco may stay on the staircase for longer, and there is a higher chance of someone going up against the stairs.

#010 Square

Considering only the top surface in its normal orientation, the square is functionally much the same as #002. It is a lot larger and less space-efficient, but looks more fancy.

When rotated 45 degrees, it can be used for branching just like the #004.

#011 Pocket

If you have seen a Pachinko machine, this part should look familiar.

The difference is that, there is no hole behind the pocket to drain the ball away, so the LocoRoco will stay in the pocket for a little while, before it leaps away.

In its normal orientation, it is usually used to add emphasis to an interesting spot, for example an unusual path (derail or drop-out).

#012 Plate ★★

Be careful when using the plate: if you put it in a main path, you'll soon have too many LocoRoco gathering here, leaving your other features underpopulated. An arrow bug or some rotation can change that.

The plate is perhaps more useful for the Loco Editor than for the Loco House.

Main Parts List 2

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#013 Ice Basic Land (Small)
#014 Ice Basic Land (Medium)
#015 Ice Basic Land (Long)
#016 Ice Triangle
#017 Ice Small Circle
#018 Ice Big Circle
#019 Ice Funnel ★★
#020 Ice Basin
#021 Ice Staircase
#022 Ice Square
#023 Ice Pocket
#024 Ice Plate ★★

Main Parts List 3

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#025 Ice Bend ★★ This small part can be used for various things. It is similar to #023 but wider.
#026 Right Ice Jump ★★ The standard use is to let LocoRoco slide down the slope and ending with a jump.
#027 Left Ice Jump ★★ The standard use is to let LocoRoco slide down the slope and ending with a jump. Unlike #026, this ice jump is longer.
#028 Ice U-Turn ★★★ This part is used to guide the LocoRoco into a big U-turn.  But for it to work, the LocoRoco needs to enter at high enough speed.  You may consider blowing a #097 into the U. If used for a U-turn, it is usually placed with a large rotation.  In its default orientation, it easily becomes a large pocket which traps LocoRoco inside it.
#029 Ice Wavy Channel ★★★ Among the large ice channel parts, this one is the easiest to use, because its shape is simplest.  It can be used in many different orientations.
#030 Ice Dots ★★★ This part is typically used to create a scatter, and for this purpose it is excellent.
#031 Ice Sharp-Zigzag Channel ★★ This channel part is somewhat difficult to use, requiring high entry speed or LocoRoco will get stuck inside.
#032 Ice Bend Channel ★★ This small part is typically used to make a 90-degree turn. A fancy version of #025. This one is preferred when one of the ends exit downwards, to keep LocoRoco from falling off the path.
#033 Ice Wavy Slope ★★ This is more fancy than just a plain slope using #014, but is also slightly more difficult to use. If the speed is too low, LocoRoco will stop at the middle bump.
#034 Ice Zigzag Channel ★★ A fancy channel on a vertical path. Usually used without any rotation, or LocoRoco may get stuck inside.
#035 Ice Looping Channel ★★ A fancy but difficult to use part. High entry speed is required regardless of the orientation. Also, LocoRoco may collide at the intersection, and then they will get stuck and jam the channel.
#036 Ice Parallel Channels ★★

A small fancy part. Useful for branching. (You need something below it to further seperate the branches, such as a bumper or a triangle.)

You can line up several of them side by side to make many parallel channels. This makes a nice way to decorate a scatter.

Rotating Parts

Rotating Parts List 1

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#037 See-saw ★★ This is one of the parts which cause time-based branching; i.e. LocoRoco will go left or right depending on when they arrive (rather than their entry path, angle, or speed).
#038 Rotating Log ★★ This slow-rotating part can be used for various branching or drop-out effects.
#039 90-degree Rotating Cross

This part is great for making time-based branching.

Its behavior can be changed significantly by rotating it 45 degrees. The LocoRoco will branch more efficiently, without staying long on the cross.

#040 Steadily-Rotating Part This part deposit LocoRoco onto a mostly fixed path.
#041 Steadily-Rotating Part (Left) This part deposit LocoRoco onto a mostly fixed path but this part causes to drop-out more often because of its shape.
#042 Steadily-Rotating Part (Right) This part deposit LocoRoco onto a mostly fixed path but this part is the most predictable with its fast rate of rotation.
#043 Small Wheel (Right) These wheels can be used to throw LocoRoco in a certain general direction, with some scatter. They are more predictable than bumpers, yet can be used to create good branching with the proper receiving mechanisms.
#044 Small Wheel (Left) These wheels can be used to throw LocoRoco in a certain general direction, with some scatter. They are more predictable than bumpers, yet can be used to create good branching with the proper receiving mechanisms.
#045 Big Wheel (Right) These wheels can be used to throw LocoRoco in a certain general direction, with some scatter. They are more predictable than bumpers, yet can be used to create good branching with the proper receiving mechanisms.
#046 Big Wheel (Left) These wheels can be used to throw LocoRoco in a certain general direction, with some scatter. They are more predictable than bumpers, yet can be used to create good branching with the proper receiving mechanisms.
#047 Rotating Star Similar to the other steadily-rotating parts, with very slow rotation and a fancy shape which invites drop-out.
#048 Cloud ★★★ Mostly a more fancy #003 but it moves seperately.

.

Rotating Parts List 2

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#049 Ferris Wheel ★★★

A very interesting part, ranked among the top fancy parts, and creating fun branching and scatter effects.

Don't forget that you can change its behavior by rotating it. You can adjust the branching distribution with a slight rotation, or even rotate it 90 degrees and turn it into a unique drop-out interceptor against horizontally-flying LocoRoco.

#050 Rotating Square Unlike the steadily-rotating parts, this one makes a 90-degree rotation periodically.
#051 Moving Square ★★ An interesting part for creating branching or drop-out.
#052 Moving Platforms ★★★ A fancy drop-out machine. You can control the speed at which LocoRoco transverse the platforms with L/R rotation, and this will also affect the drop-out rate.
#053 Flippers ★★★ I like to use this to decorate a drop-out path (such as directly under #052). It can cause derailing: after letting a LocoRoco through, it may hit a following LocoRoco when it is closing.
#054 Rotating Gap ★★★ LocoRoco you toss at it has a small chance of entering the gap, and then it will probably exit towards the lower right.
#055 Moving Land ★★

A very simple and effective part for creating an interesting scatter orbranching.  Again, don't forget that you can adjust its behavior by L/R rotation.

The moving land strikingly resembles #002.

#056 Bottle ★★★ 15 seconds after a LocoRoco has entered, it will pour out its contents. It even shakes a few of times to make sure that it is properly emptied. LocoRoco which arrive when it is pouring will be derailed to the left.
#057 Conveyor Belt ★★★

This is a very useful part for sending LocoRoco in the direction you want. Unlike a real conveyor belt, both surfaces move in the same direction. So by rotating it 180 degrees, you can send LocoRoco left.  Also, if placed on the ground, it will send LocoRoco in the direction you want, even if they get under it.

This part can only be got in the huge Loco House.

#058 A

While you can use them for their shapes (they can fit into narrow spaces because of its small size), their standard use is to spell out words. You can use them to spell out the name or the theme of your house, or your own name or any word you want.

You can just put the word in an unused area. You can instead scatter LocoRoco all over it. Or you can do something in between, putting the word on a path so that some alphabets will be touched by LocoRoco but some will not.

When you watch carefully, you can see that the alphabets are not entirely stationary, but rather, they are dancing alphabets.

#059 B
#060 C

Rotating Parts List 3

Image Number Name Rarity Description
#061 D
#062 E
#063 F
#064 G
#065 H
#066 I
#067 J
#068 K
#069 L
#070 M
#071 N
#072 O

Rotating Parts List 4

Image Number Name Rarity Description
#073 P
#074 Q
#075 R
#076 S
#077 T
#078 U
#079 V
#080 W
#081 X
#082 Y
#083 Z
#084 ! This is part is not actually an alphabet despite its part of the group.

Rotating Parts List 5

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#085 Pink Flower Spinner Spinners are typically used for decoration. Sometimes, players usually put a spinner at a spot which is either too small or too "quiet/unimportant" for a larger feature, such as a drop-out path, or as the last feature before a path ends at the ground.
#086 Yellow Flower Spinner Spinners are typically used for decoration. Sometimes, players usually put a spinner at a spot which is either too small or too "quiet/unimportant" for a larger feature, such as a drop-out path, or as the last feature before a path ends at the ground.
#087 Fan Spinner Sometimes players usually use these larger spinners as bona fide features (unlike the small ones, which some use just for decoration).
#088 Blue Spinner Sometimes players usually use these larger spinners as bona fide features (unlike the small ones, which some use just for decoration).
#089 Spike Wheel Spinner Sometimes players usually use these larger spinners as bona fide features (unlike the small ones, which some use just for decoration).
#090 Swinging U ★★ This part has a larger scatter effect than the spinners.  Sometimes it tosses the LocoRoco quite far away.
#091 Right Scoop ★★ Delivers a single LocoRoco quite precisely, but following LocoRoco which arrive when it is serving an earlier visitor may roll along the shaft, or even be derailed to the other side.
#092 Left Scoop ★★ Delivers a single LocoRoco quite precisely, but following LocoRoco which arrive when it is serving an earlier visitor may roll along the shaft, or even be derailed to the other side.
#093 T Splitter ★★ Unlike #037 and #039 which causes time-based branching, this part causes count-based branching. It's designed to alternate LocoRoco between the right and left paths, but in practice sometimes several LocoRoco accumulate before it tips over, so the splitting is not exactly one-by-one. Yet you can be sure that both paths will get some LocoRoco (unlike time-based branching, which may split more unevenly depending on luck).
#094 Balance Beam A fun, fancy branching mechanism.
#095 Suspension Beam ★★ Somewhat different behavior from #094. Note that the small graphical icon in the parts list has an error: this one actually doesn't have an axis (pivot), while #096 does.
#096 Ice Balance Beam ★★ The ice version of #94, with different size and even more different behavior.

Special Parts List

Special Parts List 1

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#097 Straight Air Stream ★★★ This is a very useful part which you can get only in the small Loco House. You can rotate it to send LocoRoco in any direction you want. You can line them up in a series, too.
#098 Looping Air Stream ★★★

This part has a more fancy shape than #097, and is larger, so it is great for taking LocoRoco a long distance.

Unlike #097 though, you cannot line them up into a series. A LocoRoco which has just exited a looping air stream will not be affected by any (the same or another) looping air stream until it lands on something solid.  This is probably a feature designed to avoid (small) infinite loops.

#099 Flower ★★★

This part is quite plain functionally, but its fancy look makes good decoration. Available only in the Large Loco House.

The flower strikingly resembles the flowers from Franzea .

#100 Xylophone Staircase ★★★ A musical slope.
#101 Left Arrow Bug ★★★ A very useful part which can make LocoRoco go left along a horizontal or slightly sloping strip of land. One common use is at the "windows", to guide LocoRoco outdoors.
#102 Right Arrow Bug ★★★

A very important part for guiding LocoRoco on the ground towards the default air stream (as demonstrated by the sample house you get initially), among other uses.

You start the game with one. Your earliest opportunity to get more is in stage 3-8, from Lady Moon at Dolangomeri .

#103 Fountain ★★★ An alternative to #097. This one has a stronger force (because water is thicker than air).
#104 Drum Panel ★★★ A musical part which causes weaker and less scattered bouncing than a bumper.
#105 MuiMui Bumper ★★

Complete World 1-1 with 20 LocoRocos to get this item.

#106 Kulche Bumper ★★

Complete World 1-2 with 20 LocoRocos to get this item.

#107 Bochollo Bumper ★★

Complete World 1-3 with 20 LocoRocos to get this item.

#108 NyoNyokki Bumper ★★

Complete World 1-4 with 20 LocoRocos to get this item.

Special Parts List 2

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#109 Kelakera Bumper ★★

Complete World 1-5 with 20 LocoRocos to get this item.

#110 Moja Bumper ★★

Complete World 1-6 with 20 LocoRocos to get this item.

#111 Ballo de Bobombo Bumper ★★

Complete World 1-7 with 20 LocoRocos to get this item.

#112 Oja Bumper ★★

Complete World 1-8 with 20 LocoRocos to get this item.

#113 Priffy Bumper ★★

Complete World 2-1 with 20 LocoRocos to get this item.

#114 Gamumuht Bumper ★★

Complete World 2-2 with 20 LocoRocos to get this item.

The Gamumuht bumper's shout is in a low pitch unlike the Gamumuht.

#115 Koona-Koona Bumper ★★

Complete World 2-3 with 20 LocoRocos to get this item.

#116 Sleepy Nyokki Bumper ★★

Complete World 2-4 with 20 LocoRocos to get this item.

#117 Unphook Bumper ★★

Complete World 2-5 with 20 LocoRocos to get this item.

#118 Tupley Bumper ★★

Complete World 2-6 with 20 LocoRocos to get this item.

#119 MoraMora Bumper ★★

Complete World 2-7 with 20 LocoRocos to get this item.

#120 Lady Moon Bumper ★★

Complete World 2-8 with 20 LocoRocos to get this item.

Special Parts List 3

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#121 Koja Bumper ★★

Complete World 3-1 with 20 LocoRocos to get this item.

#122 Two MuiMui Bumper ★★

Complete World 3-2 with 20 LocoRocos to get this item.

#123 Pekeroné Bumper ★★

Complete World 3-3 with 20 LocoRocos to get this item.

#124 Domingo Bumper ★★

Complete World 3-4 with 20 LocoRocos to get this item.

#125 Whale Bumper ★★

Complete World 3-5 with 20 LocoRocos to get this item.

#126 Chuppa Pooh Bumper ★★

Complete World 3-6 with 20 LocoRocos to get this item.

Kulche is bigger in which he should be smaller.

#127 Hohoh Bumper ★★

Complete World 3-7 with 20 LocoRocos to get this item.

#128 Budzi Bumper ★★

Complete World 3-8 with 20 LocoRocos to get this item.

#129 Angry Nyokki Bumper ★★

Complete World 4-1 with 20 LocoRocos to get this item.

#130 Singing Kulche Bumper ★★

Complete World 4-2 with 20 LocoRocos to get this item.

#131 Singing Tupley Bumper ★★

Complete World 4-3 with 20 LocoRocos to get this item.

#132 Koona Bumper ★★

Complete World 4-4 with 20 LocoRocos to get this item.

Special Parts List 4

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#133 Chavez Bumper ★★

Complete World 4-5 with 20 LocoRocos to get this item.

#134 Domingo Mama Bumper ★★

Complete World 4-6 with 20 LocoRocos to get this item.

#135 Singing Pekeroné Bumper ★★

Complete World 4-7 with 20 LocoRocos to get this item.

#136 Singing Budzi Bumper ★★

Complete World 4-8 with 20 LocoRocos to get this item.

#137 Singing Priffy Bumper ★★

Complete World 5-1 with 20 LocoRocos to get this item.

#138 Humming Nyokki Bumper ★★

Complete World 5-2 with 20 LocoRocos to get this item.

#139 Chuppa Bumper ★★

Complete World 5-3 with 20 LocoRocos to get this item.

Kulche is bigger in which he should be smaller.

#140 Singing Chavez Bumper ★★

Complete World 5-4 with 20 LocoRocos to get this item.

#141 Mooskoos Bumper ★★

Complete World 5-5 with 20 LocoRocos to get this item.

Kulche is bigger in which he should be smaller.

#142 Sir Sun Bumper ★★

Complete World 5-6 with 20 LocoRocos to get this item.

#143 Bonmucho Bumper ★★

Complete World 5-7 with 20 LocoRocos to get this item.

The glove of Bonmucho is miscolored brown in which it should be white.

#144 Mutated Bonmucho Bumper ★★

Complete World 5-8 with 20 LocoRocos to get this item.

Special Loco Editor Parts

Special Loco Editor Parts List

LocoRoco Kulche.png

This section of this article is a stub.
Kulche says that you can help to edit this article by expanding it.


Image Number Name Rarity Description
#145 Long Stem Berry
#146 Short Stem Berry
#147 5 Berries in 1 Stem ★★★
#148 Togeh
#149 Vine ★★
#150 Trampoline Net ★★
#151 Trampoline Circle ★★
#152 Trampoline ★★★
#153 Sticky Ceiling ★★★
#154 Swimming Pool ★★★
#155 Rotating Berry ★★★
#156 Dividers ★★★

Trivia

  • The Ojaja is the only character to not have a bumper. This is more likely because the Oja sounds like the Ojaja.

References

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.